Glyph of Dark Command - Increases the chance for your Dark Command ability to work successfully by 8%.
Dark Command (Dark Command) increased 8% chance of success.
Glyph of Blood Boil - Lowers the damage of your Blood Boil by 20% but causes it to slow affected targets for 5 sec. (Movement speed reduced by 30%.)
blood boiling ( Blood Boil) damage reduced by 20%, but will reduce the impact speed of 30% of the target for 5 seconds.
Glyph of Strangulate - Increases the range of your Strangulate by 20 yards.
strangulation (Strangulate) to enhance the distance 20 yards
Glyph of Chains of Ice - Your Chains of Ice causes 240 to 260 Frost damage in addition to its normal effect.
ice chain (Chains of Ice) will cause an additional 240-260 Frost damage.
Glyph of Anti-Magic Shell - Increases the duration of your Anti-Magic Shell by 5 sec but increases the cooldown by 15 sec.
anti-magic shield (Anti-Magic Shell) of duration by 5 seconds,
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Glyph of Icebound Fortitude - Your Icebound Fortitude costs no runic power.
ice of tough (Icebound Fortitude) will no longer consume runic power.
Glyph of Death Grip - Increases the cooldown of Death Grip by 10 sec but stuns targets for 1 sec.
death grip (Death Grip) the cooling time by 10 seconds, but will stun the target for one second.
Glyph of Death and Decay - Your Death and Decay spell deals 10% additional damage but the cooldown is increased by 10 sec.
Death and Decay (Death and Decay) damage increased by 10% But the cooling time increased 10 seconds.
Glyph of Icy Touch - Your Icy Touch does 10% less damage but generate 10 additional runic power.
ice contact (Icy Touch) damage reduced by 10%, but will receive an additional 10 Runic energy.
Glyph of Unbreakable Armor - Unbreakable Armor grants an additional 5% parry chance but no longer increases your Strength.
Invincible Armor (Unbreakable Armor) additional 5% parry chance but no longer raise your strength.
Glyph of Blood Tap - Your Blood Tap no longer causes damage to you.
blood shunt (Blood Tap) will not hurt you.
Glyph of Scourge Strike - Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.
Scourge Strike (Scourge Strike) 25% chance to target infection of Blood Plague and Frost Fever.
Glyph of Frost Strike - Your Frost Strikes have a 10% chance to Freeze the target for 8 sec.
Frost Strike (Frost Strikes) 10% chance to freeze target 8 seconds.
Glyph of Plague Strike - Your Plague Strike does additional damage for each disease on the target.
Plague Strike (Plague Strike) can cause additional damage,
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Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 5% but increases cost by 5 runic power.
Rune Strike (Rune Strike) crit rate by 5 %,
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Glyph of Obliterate - Your Obliterate strikes for 20% additional weapon damage, but does 50% less bonus damage per disease.
annihilation against (Obliterate) will cause 20% additional weapon damage,
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Glyph of Bone Shield - Adds 1 additional charge to your Bone Shield.
Bone Shield (Bone Shield) the number increased by 1.
Glyph of Vampiric Blood - Your Vampiric Blood also heals you for 3% of your total health.
vampire blood (Vampiric Blood) will cure your total health 3%
Glyph of Death's Embrace - Your Death Coil refund 20 runic power when used to heal.
Death Coil (Death Coil) treatment in return for 20 runic power.
Glyph of Horn of Winter - Horn of Winter costs 10 less runic power.
winter Horn (Horn of Winter) runes energy consumption by 10.
Glyph of Raise Dead - Increases your Ghoul's total Strength by 10%.
Ghoul's total Strength by 10%